vertexAttribIPointer method

void vertexAttribIPointer(
  1. dynamic index,
  2. dynamic size,
  3. dynamic type,
  4. dynamic stride,
  5. dynamic pointer,
)

Implementation

void vertexAttribIPointer(index, size, type, stride, pointer) {
  var _pointer = calloc<Int32>();
  _pointer.value = pointer;
  gl.glVertexAttribIPointer(index, size, type, stride, _pointer.cast<Void>());
}