texImage3D method
void
texImage3D()
Implementation
void texImage3D(int target, int level, int internalformat, int width, int height,
int depth, int border, int format, int type, NativeArray data) {
gl.glTexImage3D(target, level, internalformat, width, height, depth, border,
format, type, data.data.cast<Void>());
}