drawArraysInstanced method

void drawArraysInstanced(
  1. int v0,
  2. int v1,
  3. int v2,
  4. int v3,
)

Implementation

void drawArraysInstanced(int v0, int v1, int v2, int v3) {
  return gl.glDrawArraysInstanced(v0, v1, v2, v3);
}