compressedTexSubImage2D method
void
compressedTexSubImage2D(
- dynamic target,
- dynamic level,
- dynamic xoffset,
- dynamic yoffset,
- dynamic width,
- dynamic height,
- dynamic format,
- dynamic imageSize,
- dynamic pixels,
Implementation
void compressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
format, imageSize, pixels) {
return gl.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width,
height, format, imageSize, pixels);
}