bindAttribLocation method
Implementation
void bindAttribLocation(program, index, String name) {
final _name = name.toNativeUtf8();
gl.glBindAttribLocation(program, index, _name.cast<Int8>());
calloc.free(_name);
}
void bindAttribLocation(program, index, String name) {
final _name = name.toNativeUtf8();
gl.glBindAttribLocation(program, index, _name.cast<Int8>());
calloc.free(_name);
}