uniformMatrix4fvNative method
Implementation
uniformMatrix4fvNative(location, bool transpose, NativeArray value) {
glUniformMatrix4fv(
location, value.length ~/ 16, transpose ? 1 : 0, value.data);
}
uniformMatrix4fvNative(location, bool transpose, NativeArray value) {
glUniformMatrix4fv(
location, value.length ~/ 16, transpose ? 1 : 0, value.data);
}