texSubImage3D method

dynamic texSubImage3D(
  1. dynamic target,
  2. dynamic level,
  3. dynamic xoffset,
  4. dynamic yoffset,
  5. dynamic zoffset,
  6. dynamic width,
  7. dynamic height,
  8. dynamic depth,
  9. dynamic format,
  10. dynamic type,
  11. dynamic pixels,
)

Implementation

texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth,
    format, type, pixels) {
  return glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width,
      height, depth, format, type, getData(pixels));
}