createVertexArray method
dynamic
createVertexArray()
Implementation
createVertexArray() {
final v = calloc<Uint32>();
glGenVertexArrays(1, v);
int _v = v.value;
calloc.free(v);
return _v;
}
createVertexArray() {
final v = calloc<Uint32>();
glGenVertexArrays(1, v);
int _v = v.value;
calloc.free(v);
return _v;
}