compressedTexSubImage2D method

dynamic compressedTexSubImage2D(
  1. dynamic target,
  2. dynamic level,
  3. dynamic xoffset,
  4. dynamic yoffset,
  5. dynamic width,
  6. dynamic height,
  7. dynamic format,
  8. dynamic imageSize,
  9. dynamic pixels,
)

Implementation

compressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
    format, imageSize, pixels) {
  return glCompressedTexSubImage2D(target, level, xoffset, yoffset, width,
      height, format, imageSize, pixels);
}