glTextureStorage1D top-level property
Implementation
GlTextureStorage1D glTextureStorage1D =
loadFunction<GlTextureStorage1DNative>(_library, 'glTextureStorage1D')
.asFunction<GlTextureStorage1D>();
GlTextureStorage1D glTextureStorage1D =
loadFunction<GlTextureStorage1DNative>(_library, 'glTextureStorage1D')
.asFunction<GlTextureStorage1D>();