glGetShaderSource top-level property
Implementation
GlGetShaderSource glGetShaderSource =
loadFunction<GlGetShaderSourceNative>(_library, 'glGetShaderSource')
.asFunction<GlGetShaderSource>();
GlGetShaderSource glGetShaderSource =
loadFunction<GlGetShaderSourceNative>(_library, 'glGetShaderSource')
.asFunction<GlGetShaderSource>();