glCreateShaderProgramv top-level property
Implementation
GlCreateShaderProgramv glCreateShaderProgramv =
loadFunction<GlCreateShaderProgramvNative>(
_library, 'glCreateShaderProgramv')
.asFunction<GlCreateShaderProgramv>();
GlCreateShaderProgramv glCreateShaderProgramv =
loadFunction<GlCreateShaderProgramvNative>(
_library, 'glCreateShaderProgramv')
.asFunction<GlCreateShaderProgramv>();