glBindBuffersRange top-level property
Implementation
GlBindBuffersRange glBindBuffersRange =
loadFunction<GlBindBuffersRangeNative>(_library, 'glBindBuffersRange')
.asFunction<GlBindBuffersRange>();
GlBindBuffersRange glBindBuffersRange =
loadFunction<GlBindBuffersRangeNative>(_library, 'glBindBuffersRange')
.asFunction<GlBindBuffersRange>();