glBindBuffersBase top-level property
Implementation
GlBindBuffersBase glBindBuffersBase =
loadFunction<GlBindBuffersBaseNative>(_library, 'glBindBuffersBase')
.asFunction<GlBindBuffersBase>();
GlBindBuffersBase glBindBuffersBase =
loadFunction<GlBindBuffersBaseNative>(_library, 'glBindBuffersBase')
.asFunction<GlBindBuffersBase>();