GlShaderBinaryNative typedef
GlShaderBinaryNative =
Void Function(Int32 count, Pointer<Uint32> shaders, Uint32 binaryFormat, Pointer<NativeType> binary, Int32 length)
Implementation
typedef GlShaderBinaryNative = Void Function(Int32 count,
Pointer<Uint32> shaders, Uint32 binaryFormat, Pointer binary, Int32 length);