GlNamedFramebufferTextureLayerNative typedef
GlNamedFramebufferTextureLayerNative =
Void Function(Uint32 framebuffer, Uint32 attachment, Uint32 texture, Int32 level, Int32 layer)
Implementation
typedef GlNamedFramebufferTextureLayerNative = Void Function(Uint32 framebuffer,
Uint32 attachment, Uint32 texture, Int32 level, Int32 layer);