GlNamedFramebufferTextureLayerNative typedef

GlNamedFramebufferTextureLayerNative = Void Function(Uint32 framebuffer, Uint32 attachment, Uint32 texture, Int32 level, Int32 layer)

Implementation

typedef GlNamedFramebufferTextureLayerNative = Void Function(Uint32 framebuffer,
    Uint32 attachment, Uint32 texture, Int32 level, Int32 layer);