GlInvalidateFramebufferNative typedef
GlInvalidateFramebufferNative =
Void Function(Uint32 target, Int32 numAttachments, Pointer<Uint32> attachments)
Implementation
typedef GlInvalidateFramebufferNative = Void Function(
Uint32 target, Int32 numAttachments, Pointer<Uint32> attachments);