GlInvalidateFramebufferNative typedef

GlInvalidateFramebufferNative = Void Function(Uint32 target, Int32 numAttachments, Pointer<Uint32> attachments)

Implementation

typedef GlInvalidateFramebufferNative = Void Function(
    Uint32 target, Int32 numAttachments, Pointer<Uint32> attachments);