GlGetUniformSubroutineuivNative typedef

GlGetUniformSubroutineuivNative = Void Function(Uint32 shadertype, Int32 location, Pointer<Uint32> params)

Implementation

typedef GlGetUniformSubroutineuivNative = Void Function(
    Uint32 shadertype, Int32 location, Pointer<Uint32> params);