GlGetUniformSubroutineuivNative typedef
GlGetUniformSubroutineuivNative =
Void Function(Uint32 shadertype, Int32 location, Pointer<Uint32> params)
Implementation
typedef GlGetUniformSubroutineuivNative = Void Function(
Uint32 shadertype, Int32 location, Pointer<Uint32> params);