GlGetCompressedTextureSubImageNative typedef
GlGetCompressedTextureSubImageNative =
Void Function(Uint32 texture, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, Int32 bufSize, Pointer<NativeType> pixels)
Implementation
typedef GlGetCompressedTextureSubImageNative = Void Function(
Uint32 texture,
Int32 level,
Int32 xoffset,
Int32 yoffset,
Int32 zoffset,
Int32 width,
Int32 height,
Int32 depth,
Int32 bufSize,
Pointer pixels);