GlGetActiveUniformBlockName typedef

GlGetActiveUniformBlockName = void Function(int program, int uniformBlockIndex, int bufSize, Pointer<Int32> length, Pointer<NativeType> uniformBlockName)

Implementation

typedef GlGetActiveUniformBlockName = void Function(
    int program,
    int uniformBlockIndex,
    int bufSize,
    Pointer<Int32> length,
    Pointer uniformBlockName);