GlGetActiveUniformBlockName typedef
GlGetActiveUniformBlockName =
void Function(int program, int uniformBlockIndex, int bufSize, Pointer<Int32> length, Pointer<NativeType> uniformBlockName)
Implementation
typedef GlGetActiveUniformBlockName = void Function(
int program,
int uniformBlockIndex,
int bufSize,
Pointer<Int32> length,
Pointer uniformBlockName);