GlGetActiveSubroutineUniformivNative typedef
GlGetActiveSubroutineUniformivNative =
Void Function(Uint32 program, Uint32 shadertype, Uint32 index, Uint32 pname, Pointer<Int32> values)
Implementation
typedef GlGetActiveSubroutineUniformivNative = Void Function(Uint32 program,
Uint32 shadertype, Uint32 index, Uint32 pname, Pointer<Int32> values);