GlCompileShaderIncludeARBNative typedef
GlCompileShaderIncludeARBNative =
Void Function(Uint32 shader, Int32 count, Pointer<NativeType> path, Pointer<Int32> length)
Implementation
typedef GlCompileShaderIncludeARBNative = Void Function(
Uint32 shader, Int32 count, Pointer path, Pointer<Int32> length);