OpenGLWeb constructor

OpenGLWeb(
  1. Map<String, dynamic> options
)

Implementation

OpenGLWeb(Map<String, dynamic> options) : super(options) {
  this._alpha = options["alpha"] ?? false;
  this._antialias = options["antialias"] ?? false;
  this.width = options["width"];
  this.height = options["height"];
  this.divId = options["divId"];
  this.dpr = options["dpr"];

  final CanvasElement domElement = CanvasElement(
        width: (width * dpr).toInt(), height: (height * dpr).toInt())
      ..id = 'canvas-id';

  this.element = domElement;

  ui.platformViewRegistry.registerViewFactory(divId, (int viewId) {
    return domElement;
  });
}