OpenGLBase class
Constructors
-
OpenGLBase(Map<
String, dynamic> options)
Properties
- defaultFrameBuffer → int
-
no setter
- defaultTexture → int
-
no setter
- element ↔ dynamic
-
getter/setter pair
- gl → dynamic
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → void -
glFlush(
) → void -
initOpenGL(
int width, int height, bool bool, List< int> egls) → void -
makeCurrent(
List< int> egls) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited