updateVector4 method
dynamic
updateVector4(
- dynamic uniform
Implementation
updateVector4(uniform) {
var updated = false;
var a = this.buffer;
var v = uniform.getValue();
var offset = uniform.offset;
if (a[offset + 0] != v.x ||
a[offset + 1] != v.y ||
a[offset + 2] != v.z ||
a[offset + 4] != v.w) {
a[offset + 0] = v.x;
a[offset + 1] = v.y;
a[offset + 2] = v.z;
a[offset + 3] = v.w;
updated = true;
}
return updated;
}