getCurrentDepthStencilFormat method
dynamic
getCurrentDepthStencilFormat()
Implementation
getCurrentDepthStencilFormat() {
var format;
var renderTarget = this.getRenderTarget();
if (renderTarget != null) {
var renderTargetProperties = this._properties.get(renderTarget);
format = renderTargetProperties["depthTextureFormat"];
} else {
format = GPUTextureFormat.Depth24PlusStencil8;
}
return format;
}