WebGPURenderPipeline constructor
WebGPURenderPipeline(
- dynamic device,
- dynamic renderer,
- dynamic sampleCount
Implementation
WebGPURenderPipeline(device, renderer, sampleCount) {
this.cacheKey = null;
this.shaderAttributes = null;
// this.stageVertex = null;
// this.stageFragment = null;
this.usedTimes = 0;
this._device = device;
this._renderer = renderer;
this._sampleCount = sampleCount;
}