update method
      
dynamic
update(
    
    
- dynamic geometry
Implementation
update(geometry) {
  if (this.geometries.has(geometry) == false) {
    // var disposeCallback = onGeometryDispose.bind( this );
    // this.geometries.set( geometry, onGeometryDispose );
    this.info.memory["geometries"]++;
    // geometry.addEventListener( 'dispose', onGeometryDispose );
  }
  var geometryAttributes = geometry.attributes;
  for (var name in geometryAttributes.keys) {
    this.attributes.update(geometryAttributes[name]);
  }
  var index = geometry.index;
  if (index != null) {
    this.attributes.update(index, true);
  }
}