update method
dynamic
update(
- dynamic geometry
Implementation
update(geometry) {
if (this.geometries.has(geometry) == false) {
// var disposeCallback = onGeometryDispose.bind( this );
// this.geometries.set( geometry, onGeometryDispose );
this.info.memory["geometries"]++;
// geometry.addEventListener( 'dispose', onGeometryDispose );
}
var geometryAttributes = geometry.attributes;
for (var name in geometryAttributes.keys) {
this.attributes.update(geometryAttributes[name]);
}
var index = geometry.index;
if (index != null) {
this.attributes.update(index, true);
}
}