get method
dynamic
get(
- dynamic param
Implementation
get(param) {
var pipeline = this.pipelines.get(param);
// @TODO: Reuse compute pipeline if possible, introduce WebGPUComputePipeline
if (pipeline == undefined) {
var device = this.device;
var shader = {"computeShader": param.shader};
// programmable stage
var stageCompute = this.stages["compute"].get(shader);
if (stageCompute == undefined) {
stageCompute = new WebGPUProgrammableStage(
device, shader["computeShader"], 'compute');
this.stages["compute"].set(shader, stageCompute);
}
pipeline = device.createComputePipeline(
GPUComputePipelineDescriptor(compute: stageCompute.stage));
this.pipelines.set(param, pipeline);
}
return pipeline;
}