texSubImage2D_NOSIZE method
void
texSubImage2D_NOSIZE(
- dynamic target,
- dynamic level,
- dynamic x,
- dynamic y,
- dynamic glFormat,
- dynamic glType,
- dynamic data,
Implementation
void texSubImage2D_NOSIZE(target, level, x, y, glFormat, glType, data) {
// try {
gl.texSubImage2D_NOSIZE(target, level, x, y, glFormat, glType, data);
// } catch ( error ) {
// print( 'THREE.WebGLState: ${error}' );
// }
}