texSubImage2D method
dynamic
texSubImage2D()
Implementation
texSubImage2D(int target, int level, int x, int y, width, height, int glFormat, int glType, NativeArray data) {
// try {
gl.texSubImage2D(
target, level, x, y, width.toInt(), height.toInt(), glFormat, glType, data);
// } catch ( error ) {
// print( 'THREE.WebGLState: ${error}' );
// }
}