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openworld package
documentation
three_dart/three3d/renderers/webgl/index.dart
WebGLShadowMap
shadowSide property
shadowSide property
dark_mode
light_mode
shadowSide
property
Map
<
int
,
int
>
shadowSide
getter/setter pair
Implementation
var shadowSide = {0: BackSide, 1: FrontSide, 2: DoubleSide};
openworld package
documentation
three_dart/three3d/renderers/webgl/index
WebGLShadowMap
shadowSide property
WebGLShadowMap class