init method
dynamic
init(
- dynamic capabilities
Implementation
init(capabilities) {
if (capabilities.isWebGL2) {
getExtension('EXT_color_buffer_float');
} else {
getExtension('WEBGL_depth_texture');
getExtension('OES_texture_float');
getExtension('OES_texture_half_float');
getExtension('OES_texture_half_float_linear');
getExtension('OES_standard_derivatives');
getExtension('OES_element_index_uint');
getExtension('OES_vertex_array_object');
getExtension('ANGLE_instanced_arrays');
}
getExtension('OES_texture_float_linear');
getExtension('EXT_color_buffer_half_float');
}