dispose method
void
dispose()
Implementation
void dispose() {
reset();
// for ( var geometryId in bindingStates ) {
// var programMap = bindingStates[ geometryId ];
// for ( var programId in programMap ) {
// var stateMap = programMap[ programId ];
// for ( var wireframe in stateMap ) {
// deleteVertexArrayObject( stateMap[ wireframe ].object );
// delete stateMap[ wireframe ];
// }
// delete programMap[ programId ];
// }
// delete bindingStates[ geometryId ];
// }
}