WebGLRenderTargetOptions constructor
WebGLRenderTargetOptions(
- Map<String, dynamic> json
)
Implementation
WebGLRenderTargetOptions(Map<String, dynamic> json) {
if (json["wrapS"] != null) {
wrapS = json["wrapS"];
}
if (json["wrapT"] != null) {
wrapT = json["wrapT"];
}
if (json["magFilter"] != null) {
magFilter = json["magFilter"];
}
if (json["minFilter"] != null) {
minFilter = json["minFilter"];
}
if (json["format"] != null) {
format = json["format"];
}
if (json["type"] != null) {
type = json["type"];
}
if (json["anisotropy"] != null) {
anisotropy = json["anisotropy"];
}
if (json["depthBuffer"] != null) {
depthBuffer = json["depthBuffer"];
}
if (json["mapping"] != null) {
mapping = json["mapping"];
}
if (json["generateMipmaps"] != null) {
generateMipmaps = json["generateMipmaps"];
}
if (json["depthTexture"] != null) {
depthTexture = json["depthTexture"];
}
if (json["encoding"] != null) {
encoding = json["encoding"];
}
if (json["useMultisampleRenderToTexture"] != null) {
useMultisampleRenderToTexture = json["useMultisampleRenderToTexture"];
}
if (json["ignoreDepth"] != null) {
ignoreDepth = json["ignoreDepth"];
}
if (json["useRenderToTexture"] != null) {
useRenderToTexture = json["useRenderToTexture"];
}
samples = json["samples"];
}