applyEuler method
Implementation
Vector3 applyEuler(Euler? euler) {
if (!(euler != null && euler.type == "Euler")) {
print(
'THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.');
}
return applyQuaternion(_quaternion.setFromEuler(euler!, false));
}