MeshStandardMaterial constructor
MeshStandardMaterial(
[ - Map<String, dynamic>? parameters
])
Implementation
MeshStandardMaterial([Map<String, dynamic>? parameters]) : super() {
type = "MeshStandardMaterial";
roughness = 1.0;
metalness = 0.0;
bumpScale = 1.0;
normalScale = Vector2(1, 1);
envMapIntensity = 1.0;
defines = {'STANDARD': ''};
color = Color.fromHex(0xffffff); // diffuse
roughness = 1.0;
metalness = 0.0;
map = null;
lightMap = null;
lightMapIntensity = 1.0;
aoMap = null;
aoMapIntensity = 1.0;
emissive = Color.fromHex(0x000000);
emissiveIntensity = 1.0;
emissiveMap = null;
bumpMap = null;
bumpScale = 1;
normalMap = null;
normalMapType = TangentSpaceNormalMap;
normalScale = Vector2(1, 1);
displacementMap = null;
displacementScale = 1;
displacementBias = 0;
roughnessMap = null;
metalnessMap = null;
alphaMap = null;
// this.envMap = null;
envMapIntensity = 1.0;
wireframe = false;
wireframeLinewidth = 1;
wireframeLinecap = 'round';
wireframeLinejoin = 'round';
fog = true;
setValues(parameters);
}