MeshDepthMaterial constructor
Implementation
MeshDepthMaterial([Map<String, dynamic>? parameters]) : super() {
type = "MeshDepthMaterial";
depthPacking = BasicDepthPacking;
displacementScale = 1.0;
displacementBias = 0;
wireframe = false;
wireframeLinewidth = 1;
displacementMap = null;
setValues(parameters);
}