- openworld package
- documentation
- three_dart/three3d/typefaceConvert.dart
openworld package
- Libraries
- client
- objects/fire
- objects/flares
- objects/smoke
- objects/watersimple
- openworld
- shaders/reflector
- shaders/refractor
- shaders/SkyShader
- shaders/SkySimpleShader
- shaders/water2
- three_dart/extensions/list_extension
- three_dart/extra/Blob
- three_dart/extra/blob
- three_dart/extra/console
- three_dart/extra/performance
- three_dart/three3d/animation/index
- three_dart/three3d/cameras/index
- three_dart/three3d/constants
- three_dart/three3d/core/index
- three_dart/three3d/dart_helpers
- three_dart/three3d/extras/index
- three_dart/three3d/geometries/index
- three_dart/three3d/helpers/index
- three_dart/three3d/lights/index
- three_dart/three3d/loaders/ImageLoaderForApp
- three_dart/three3d/loaders/ImageLoaderForWeb
- three_dart/three3d/loaders/index
- three_dart/three3d/materials/index
- three_dart/three3d/math/index
- three_dart/three3d/math/Uuid
- three_dart/three3d/objects/index
- three_dart/three3d/renderers/index
- three_dart/three3d/renderers/shaders/index
- three_dart/three3d/renderers/shaders/ShaderChunk/alphamap_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/alphatest_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/alphatest_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/aomap_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/aomap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/begin_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/beginnormal_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/bsdfs.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_begin.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/clipping_planes_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/clipping_planes_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/clipping_planes_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/color_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/color_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/color_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/color_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/colorspace_fragment
- three_dart/three3d/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/common.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/default_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/default_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/displacementmap_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/dithering_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/dithering_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/emissivemap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/encodings_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/encodings_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/envmap_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/envmap_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/fog_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/fog_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/index
- three_dart/three3d/renderers/shaders/ShaderChunk/lightmap_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_fragment_end.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_pars_begin.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_toon_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/map_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/map_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/map_particle_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/metalnessmap_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/metalnessmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/normal_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/normal_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/normal_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/output_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/packing.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/project_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/roughnessmap_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/roughnessmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/skinbase_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/skinning_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/specularmap_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/tonemapping_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/transmission_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/uv2_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/uv_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderChunk/worldpos_vertex.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/background_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/background_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/cube_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/cube_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/depth_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/depth_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/distanceRGBA_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/distanceRGBA_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/equirect_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/equirect_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/index
- three_dart/three3d/renderers/shaders/ShaderLib/linedashed_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/linedashed_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshbasic_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshbasic_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshlambert_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshlambert_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshmatcap_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshmatcap_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshnormal_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshnormal_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshphong_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshphong_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshphysical_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshphysical_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshtoon_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/meshtoon_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/points_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/points_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/shadow_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/shadow_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/sprite_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/sprite_vert.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/vsm_frag.glsl
- three_dart/three3d/renderers/shaders/ShaderLib/vsm_vert.glsl
- three_dart/three3d/renderers/webgl/index
- three_dart/three3d/scenes/index
- three_dart/three3d/textures/index
- three_dart/three3d/three
- three_dart/three3d/three_helper
- three_dart/three3d/typefaceConvert
- three_dart/three3d/utils
- three_dart/three3d/WeakMap
- three_dart/three_dart
- three_dart_jsm/addons/index
- three_dart_jsm/extra/console
- three_dart_jsm/extra/dom_like_listenable
- three_dart_jsm/three_dart_jsm
- three_dart_jsm/three_dart_jsm/controls/index
- three_dart_jsm/three_dart_jsm/curves/index
- three_dart_jsm/three_dart_jsm/curves/NURBSUtils
- three_dart_jsm/three_dart_jsm/environments/RoomEnvironment
- three_dart_jsm/three_dart_jsm/exporters/obj_exporter
- three_dart_jsm/three_dart_jsm/exporters/ply_exporter
- three_dart_jsm/three_dart_jsm/exporters/stl_binary_exporter
- three_dart_jsm/three_dart_jsm/exporters/stl_export
- three_dart_jsm/three_dart_jsm/helpers/index
- three_dart_jsm/three_dart_jsm/index
- three_dart_jsm/three_dart_jsm/lines/index
- three_dart_jsm/three_dart_jsm/loaders/gltf/index
- three_dart_jsm/three_dart_jsm/loaders/index
- three_dart_jsm/three_dart_jsm/math/index
- three_dart_jsm/three_dart_jsm/modifiers/index
- three_dart_jsm/three_dart_jsm/modifiers/subdivision_modifier
- three_dart_jsm/three_dart_jsm/objects/marching_cubes
- three_dart_jsm/three_dart_jsm/postprocessing/index
- three_dart_jsm/three_dart_jsm/renderers/nodes/index
- three_dart_jsm/three_dart_jsm/renderers/Projector
- three_dart_jsm/three_dart_jsm/renderers/projector
- three_dart_jsm/three_dart_jsm/renderers/SVGEdgeFinder
- three_dart_jsm/three_dart_jsm/renderers/SVGRenderer
- three_dart_jsm/three_dart_jsm/renderers/webgpu/index
- three_dart_jsm/three_dart_jsm/shaders/AfterimageShader
- three_dart_jsm/three_dart_jsm/shaders/BleachBypassShader
- three_dart_jsm/three_dart_jsm/shaders/ConvolutionShader
- three_dart_jsm/three_dart_jsm/shaders/CopyShader
- three_dart_jsm/three_dart_jsm/shaders/DigitalGlitch
- three_dart_jsm/three_dart_jsm/shaders/DotScreenShader
- three_dart_jsm/three_dart_jsm/shaders/FilmShader
- three_dart_jsm/three_dart_jsm/shaders/FXAAShader
- three_dart_jsm/three_dart_jsm/shaders/GammaCorrectionShader
- three_dart_jsm/three_dart_jsm/shaders/HorizontalBlurShader
- three_dart_jsm/three_dart_jsm/shaders/index
- three_dart_jsm/three_dart_jsm/shaders/LuminosityHighPassShader
- three_dart_jsm/three_dart_jsm/shaders/LUTShader
- three_dart_jsm/three_dart_jsm/shaders/UnpackDepthRGBAShader
- three_dart_jsm/three_dart_jsm/shaders/VerticalBlurShader
- three_dart_jsm/three_dart_jsm/shaders/VignetteShader
- three_dart_jsm/three_dart_jsm/utils/index
- updateable