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openworld package
documentation
three_dart/three3d/renderers/shaders/ShaderChunk/fog_vertex.glsl.dart
fog_vertex property
fog_vertex property
dark_mode
light_mode
fog_vertex
top-level property
String
fog_vertex
getter/setter pair
Implementation
String fog_vertex = """ #ifdef USE_FOG vFogDepth = - mvPosition.z; #endif """;
openworld package
documentation
three_dart/three3d/renderers/shaders/ShaderChunk/fog_vertex.glsl
fog_vertex property
fog_vertex.glsl library