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openworld package
documentation
three_dart/three3d/renderers/shaders/ShaderChunk/begin_vertex.glsl.dart
begin_vertex property
begin_vertex property
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begin_vertex
top-level property
String
begin_vertex
getter/setter pair
Implementation
String begin_vertex = """ vec3 transformed = vec3( position ); """;
openworld package
documentation
three_dart/three3d/renderers/shaders/ShaderChunk/begin_vertex.glsl
begin_vertex property
begin_vertex.glsl library