fbxTree top-level property
Loader loads FBX file and generates Group representing FBX scene. Requires FBX file to be >= 7.0 and in ASCII or >= 6400 in Binary format Versions lower than this may load but will probably have errors
Needs Support: Morph normals / blend shape normals
FBX format references: https://help.autodesk.com/view/FBX/2017/ENU/?guid=__cpp_ref_index_html (C++ SDK reference)
Binary format specification: https://code.blender.org/2013/08/fbx-binary-file-format-specification/
Implementation
late FBXTree fbxTree;