MeshSurfaceSampler constructor
MeshSurfaceSampler(
- dynamic mesh
Implementation
MeshSurfaceSampler( mesh ) {
var geometry = mesh.geometry;
if ( ! geometry.isBufferGeometry || geometry.attributes.position.itemSize != 3 ) {
throw ( 'THREE.MeshSurfaceSampler: Requires BufferGeometry triangle mesh.' );
}
if ( geometry.index ) {
console.warn( 'THREE.MeshSurfaceSampler: Converting geometry to non-indexed BufferGeometry.' );
geometry = geometry.toNonIndexed();
}
this.geometry = geometry;
this.randomFunction = THREE.Math.random;
this.positionAttribute = this.geometry.getAttribute( 'position' );
this.colorAttribute = this.geometry.getAttribute( 'color' );
this.weightAttribute = null;
this.distribution = null;
}