generateHeightmap method
dynamic
generateHeightmap(
- dynamic dt_size
Implementation
generateHeightmap(dt_size) {
var data_arr = new Float32List(dt_size * dt_size * 3);
var length = dt_size * dt_size;
for (var i = 0; i < length; i++) {
var val = MathUtils.randFloat(0, 1);
data_arr[i * 3 + 0] = val;
data_arr[i * 3 + 1] = val;
data_arr[i * 3 + 2] = val;
}
return new DataTexture(data_arr, dt_size, dt_size, RGBFormat, FloatType,
null, null, null, null, null, null, null);
}