Flow class
A helper class for making meshes bend aroudn curves
- Implementers
Constructors
- Flow(dynamic mesh, {dynamic numberOfCurves = 1})
-
- @param {Mesh} mesh The mesh to clone and modify to bend around the curve
- @param {number} numberOfCurves The amount of space that should preallocated for additional curves
- @param {Mesh} mesh The mesh to clone and modify to bend around the curve
Properties
- curveArray ↔ List
-
getter/setter pair
- curveLengthArray ↔ List
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- object3D ↔ Mesh
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- splineTexure ↔ DataTexture
-
getter/setter pair
-
uniforms
↔ Map<
String, dynamic> -
getter/setter pair
Methods
-
moveAlongCurve(
dynamic amount) → dynamic -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
updateCurve(
dynamic index, dynamic curve) → dynamic
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited