three_dart_jsm/three_dart_jsm/loaders/index
library
Properties
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addPrimitiveAttributes
↔ Function
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@param {BufferGeometry} geometry
@param {GLTF.Primitive} primitiveDef
@param {GLTFParser} parser
@return {Promise
getter/setter pair
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addUnknownExtensionsToUserData
↔ Function
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getter/setter pair
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ALPHA_MODES
↔ Map<String, String>
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getter/setter pair
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@param {Object3D|Material|BufferGeometry} object
@param {GLTF.definition} gltfDef
getter/setter pair
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ATTRIBUTES
↔ Map<String, String>
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getter/setter pair
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BINARY_EXTENSION_CHUNK_TYPES
↔ Map<String, int>
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getter/setter pair
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getter/setter pair
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getter/setter pair
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computeBounds
↔ Function
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@param {BufferGeometry} geometry
@param {GLTF.Primitive} primitiveDef
@param {GLTFParser} parser
getter/setter pair
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connections
↔ Map
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getter/setter pair
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createAttributesKey
↔ Function
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getter/setter pair
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createDefaultMaterial
↔ Function
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Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
getter/setter pair
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createPrimitiveKey
↔ Function
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getter/setter pair
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dataArray
↔ List
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getter/setter pair
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EXTENSIONS
↔ Map<String, String>
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getter/setter pair
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fbxTree
↔ FBXTree
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Loader loads FBX file and generates Group representing FBX scene.
Requires FBX file to be >= 7.0 and in ASCII or >= 6400 in Binary format
Versions lower than this may load but will probably have errors
getter/setter pair
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INTERPOLATION
↔ Map<String, int?>
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getter/setter pair
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sceneGraph
↔ dynamic
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getter/setter pair
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tempEuler
↔ Euler
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getter/setter pair
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tempVec
↔ Vector3
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getter/setter pair
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toTrianglesDrawMode
↔ Function
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@param {BufferGeometry} geometry
@param {Number} drawMode
@return {BufferGeometry}
getter/setter pair
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updateMorphTargets
↔ Function
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@param {Mesh} mesh
@param {GLTF.Mesh} meshDef
getter/setter pair
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WEBGL_COMPONENT_TYPES
↔ Map<int, Type>
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getter/setter pair
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WEBGL_COMPONENT_TYPES_BYTES_PER_ELEMENT
↔ Map<int, int>
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getter/setter pair
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WEBGL_CONSTANTS
↔ Map<String, int>
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getter/setter pair
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WEBGL_FILTERS
↔ Map<int, int>
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getter/setter pair
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WEBGL_TYPE_SIZES
↔ Map<String, int>
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getter/setter pair
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WEBGL_WRAPPINGS
↔ Map<int, int>
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getter/setter pair
Functions
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addMorphTargets(dynamic geometry, dynamic targets, dynamic parser)
→ dynamic
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Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
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append(dynamic a, dynamic b)
→ dynamic
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convertArrayBufferToString(Uint8List buffer, [int? from, int? to])
→ dynamic
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convertFBXTimeToSeconds(dynamic time)
→ dynamic
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generateTransform(Map transformData)
→ dynamic
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getData(dynamic polygonVertexIndex, dynamic polygonIndex, dynamic vertexIndex, dynamic infoObject)
→ dynamic
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getEulerOrder(dynamic order)
→ dynamic
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getFbxVersion(dynamic text)
→ dynamic
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getNormalizedComponentScale(dynamic constructor)
→ dynamic
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inject(dynamic a1, dynamic index, dynamic a2)
→ dynamic
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isFbxFormatASCII(String text)
→ dynamic
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isFbxFormatBinary(Uint8List buffer)
→ bool
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parseInt(dynamic v)
→ int?
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parseNumberArray(dynamic value)
→ dynamic
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slice(dynamic a, dynamic b, dynamic from, dynamic to)
→ dynamic
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