parseTextures method
dynamic
parseTextures(
- dynamic images
Implementation
parseTextures(images) async {
var textureMap = new Map();
if (fbxTree.Objects["Texture"] != null) {
var textureNodes = fbxTree.Objects["Texture"];
for (var nodeID in textureNodes.keys) {
var texture = await this.parseTexture(textureNodes[nodeID], images);
textureMap[parseInt(nodeID)] = texture;
}
}
return textureMap;
}