createAmbientLight method
dynamic
createAmbientLight()
Implementation
createAmbientLight() {
if (fbxTree.GlobalSettings != null &&
fbxTree.GlobalSettings!["AmbientColor"] != null) {
var ambientColor = fbxTree.GlobalSettings!["AmbientColor"]["value"];
var r = ambientColor[0];
var g = ambientColor[1];
var b = ambientColor[2];
if (r != 0 || g != 0 || b != 0) {
var color = new Color(r, g, b);
sceneGraph.add(new AmbientLight(color, 1));
}
}
}