LineMaterial constructor
LineMaterial(
- dynamic parameters
Implementation
LineMaterial(parameters)
: super({
"uniforms": UniformsUtils.clone(ShaderLib_line["uniforms"]),
"vertexShader": ShaderLib_line["vertexShader"],
"fragmentShader": ShaderLib_line["fragmentShader"],
"clipping": true // required for clipping support
}) {
this.setValues(parameters);
}