quaternion property
Implementation
var axis = new Vector3(),
quaternion = new Quaternion(),
eyeDirection = new Vector3(),
objectUpDirection = new Vector3(),
objectSidewaysDirection = new Vector3(),
moveDirection = new Vector3();
var axis = new Vector3(),
quaternion = new Quaternion(),
eyeDirection = new Vector3(),
objectUpDirection = new Vector3(),
objectSidewaysDirection = new Vector3(),
moveDirection = new Vector3();